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MY PROJECTS
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VIRTUAL REALITY GAME
This is the current game that I am working on in my personal time, it is currently in pre-alpha but is already the project that I am most proud of with it now featuring procedural world generation and a small scale resource gathering and building systems.
I have always been interested in VR and I thought that making a game for it would be a really fun project and so far it has been an extremely fun, challenging experience that has taught me a lot.
Below you will find a clip of the tree breaking, throwing, and building mechanics along with a link to my YouTube channel to see more and a link to my Trello board to see my progress and future plans for the game.
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BLOCKSLIDE
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Blockslide was a group college project which ended up with only Me and my close friend Scott Topping in our group. We knew we wanted a fast paced puzzle game and the gameplay in Blockslide reflects that perfectly, neither me or Scott were amazing 3D artists and in the short time, we decided that gameplay was more important than looks, which lead to the blocky style of the game.
Not only was the gameplay important to us but also the menu design, while everyone else in our class was making 2D menu UI, we wanted a 3D menu, which I developed and programmed.
I have since remastered this game in my own time, re-creating it in 3 hours.
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